

There are two ways to update your audio driver: manually and automatically.
Keeperrl graphics driver#
So to rule it out as the cause, you should update your graphics card driver to the latest version. Fix 2: Update your graphics card driverĪ missing or outdated graphics card driver can result in OpenGL Error 1281 in Minecraft. If OpenGL errors still persist, mods aren’t your problem and ensure to re-enable mods later on.

Keeperrl graphics mod#
You can disable your mods one by one to troubleshoot which mod causes your problem. If OpenGL error 1281 stops popping up, then you should find the culprit – mods. In these circumstances, you’ll need to disable mods for Minecraft to fix the OpenGL Error 1281. But some mods may cause conflicts to your Minecraft. It’s a common case that people mod Minecraft to get a better gaming experience. You shouldn’t have to try them all just work your way down the list until everything’s working again. Why does OpenGL Error 1281 occur? Your problem can be caused by mods, graphics settings or your graphics card driver. This is one of the common Minecraft errors and you can fix it quite easily. Keep up the great work.If you see OpenGL Error: 1281 (Invalid value) in Minecraft, don’t panic. It is a little annoying having to do this by hand on every new orc, especially when recruiting bigger number.Īnyway, the game is awesome and I really love it. One more idea: it would be nice if the player could set orcs (army minions) not to be on crafting by default. – satiated info window shows twice, previously seen on ring of satiety – after deleting storage imps still carry wood to where the storage used to be (I notice this as at the beginning I make an early resource storage outside and I move it inside only after some time) with all of the ores discovered and 4 imps at hand, one could dig HUGE dungeon and only then start hiring some minions or attacking in general or producing basic weapons, maybe few timely attacks (like in endless mode) would make the game more fun – no pressure if not in endless mode, i.e. – torch over bed produces the option to sleep on torch (this is quite funny) – fill up tunnel on the new hard rock produces soft rock (it just looks odd) – 4th menu icon flashes whenever I click left mouse button After some time FPS fell down to less than 10 for unknown reasons (this was right after I have recruited 5 more prisoners after a raid on bandits) – this really heated up my notebook (Dell XPS 15z running Archlinux, without using Nvidia graphics card)

– FPS limit as I got 120 FPS normal, at peaks almost 180 FPS. They seem to be mostly easy to fix and some of them were probably also in previous versions. While doing so I have written down few bugs I found. I love the new graphics for the tiles (when digging and making stockpiles) they look so good ð Hey, I tried the new alpha and it is awesome.
Keeperrl graphics Patch#
It’s not a huge amount of work, so I estimate that the new patch should be officially available within the next 2-3 weeks. The last necessary change I will need to work on is to update the tutorial to include some of the new features of Alpha24. I only need to design an interface that will warn the player about possible rebellion and explain the reason why it might happen. The logic is quite simple: all prisoners suddenly become hostile. It is necessary in order to stop players from amassing too many prisoners, and will be triggered when the number of prisoners approaches the size of the armed forces. Please don’t opt in if you are new to the game, as it’s very unstable, and the tutorial doesn’t work at the moment.Īs for the next steps before release, there is only one feature that I need to work on: prisoner rebellion. The patch has finally reached a point where I can share it with you on the beta testing branch on Steam. In the last few weeks I’ve been very busy fixing bugs, optimizing, and polishing all the new features queued up for this update. KeeperRL Alpha24 available for testing on Steam
